Broadcast industry leaders ATEME, Cobalt, Fraunhofer IIS, Interdigital, Junger, Philips, Technicolor and Telos Alliance are joining forces to co-host a series of three webinars about available solutions to deploy next generation audio and video technologies as well as the latest trends in the broadcast industry. In the webinars, our experts will walk you through the most advanced features of MPEG-H Audio and Advanced HDR by Technicolor and then provide demonstrations to explain how immersive and interactive sound and truly vivid picture can be enabled within the limits of today’s infrastructure.
The webinar series on October 6th, 8th and 13th will take a deep dive into the different aspects of the broadcast end-to-end transmission chain, from the pioneering solutions for immersive audio and video production, efficient delivery formats and live encoders for broadcast and OTT low latency, to the enhanced consumer experience.
The interactive format of the webinars will allow you to ask questions that are specific to your case, establish contact with our experts and receive practical advice for your workflows.
Fraunhofer has developed this system, based on the MPEG-H 3D Audio standard, to offer an enhanced sound experience for broadcast and new media services such as UHDTV, immersive music services, 4K video streaming or Virtual Reality.
The system is mature technology fully implemented in consumer products today. Low-complexity software implementations, patent licensing, and decoder and product certification are available to manufacturers.
To indicate to consumers that products implementing the MPEG-H Audio System will interoperate correctly, Fraunhofer operates the MPEG-H Audio System trademark program. The program is optional and administered without charge by Fraunhofer.
MPEG-H is a new audio technology providing more realism through sound from above as well as around the listener. Audio objects in the system allow consumers to automatically hear content in their preferred language when available and to adjust dialogue or commentary to their preferred level. Users may select different mixes prepared by the broadcaster, such as home or away team commentary, or even make their own mix of the audio elements.