MPEG-H Audio is the world's most advanced Next-Generation Audio system for delivery of immersive and personalized audio via broadcast and OTT. It is the only NGA system on the air 24/7 in continuous broadcast. It is a mature technology fully implemented in consumer products today.
Low-complexity software implementations, patent licensing, decoder and product certification are available to manufacturers and developers.
To make sure that different devices interoperate smoothly, such as TV sets, set-top boxes, sound bars, AV receivers and others, the MPEG-H Audio System trademark program has been developed. It supports manufacturers in implementing and testing the features of the MPEG-H Audio System so that content providers and consumers can enjoy the full feature set and benefits of this new audio technology.
Fraunhofer's MPEG-H development and support team allows you to speak directly and immediately to our software developers and engineers.
MPEG-H encoder and decoder software is available or under development for many DSP and SOC embedded platforms as well as traditional x86 computers and mobile operating systems.
Fraunhofer IIS has provided software and integration support to software developers and device manufacturers since its invention of MP3. We have many customers who are entering their third decade of using our software products. Our software is usually licensed to consumer manufacturers for a one-time fee with no per-unit royalties. Note that patent licensing is entirely separate from software licensing. Information on the patent licensing program is available below.
Fraunhofer IIS supplies optimized audio encoder and decoder mobile libraries for use with Android-based systems, the Apple iOS Software Development Kit (SDK), and other mobile platforms. For example, Fraunhofer supplies the FDK library that is used in the Android OS for encoding and decoding AAC. It includes surround sound up to 7.1 channels and full loudness metadata support. Over one billion Android users now use the AAC framework provided by the FDK.
For real-time implementations on embedded processor cores, SOCs, and DSPs, Core Design Kits (CDKs) are available. They are optimized for devices with limited resources in terms of memory and computational power, such as TV sets, set-top boxes, sound bars, AV receivers, or smartphones. The CDKs are mainly written in plain C programming language for maximum portability and optionally include processor specific optimization in subroutines. The CDKs can be directly compiled for a wide range of 16-bit or 32-bit embedded processors and DSPs, thus offering a common, easily maintainable code base for a variety of target platforms. Code can be licensed in source code form or as object code libraries for various compiler tool chains:
PC-based SDKs and applications for Windows, Linux and Mac OS X are available as source or object code.
MPEG-H 3D Audio or ISO/IEC 23008-3 is an open, international standard from MPEG, the international standards group responsible for many globally dominant media standards such as MP3, AAC, MPEG-1, MPEG-2, MPEG-4, AVC/H.264 and HEVC/H.265. Already adopted by ATSC, DVB, TTA (Korean TV) and SBTVD (Brazilian TV) TV standards, the MPEG-H Audio System is the sole audio codec selected for ATSC 3.0 broadcasting in South Korea and the first NGA system used on-the-air since broadcasts began in South Korea on May 31, 2017.
Adopted by the Digital Video Broadcasting (DVB) for the use of Video and Audio Coding in Broadcasting and Broadband Applications
Dedicated CMAF Media Profiles standardised in ISO/IEC
Included in the CTA WAVE Content Specification
ISO BMFF Based DVB Services over IP Based Networks specified by DVB
Standardized Interoperability Point for ATSC 3.0 by DASH Industry Forum
Adopted by HbbTV for broadcast, broadband and hybrid delivery
Selected by 3GPP as the only Audio Codec for Video Streaming over Mobile Networks
Selected by the VR Industry Forum as the only audio codec for delivery of VR experiences
Dedicated OMAF Media Profile standardised in ISO/IEC